Unreal Tournament 2004 Server Hosting

Run your own arena for Deathmatch, Capture the Flag or Onslaught, with your game type, map, bots and mutators set from the panel.

  • Your game type, from Deathmatch to Onslaught
  • Bots and mutators in the panel
  • Up to 32 players, no per-slot fees
  • Switch between 446 games for free, anytime*
From, per month
$2.99
Player slots
Unlimited
Uptime
99.9%
Money-back
3 days

Powering

1

Find your plan

Tell us about your server and we'll recommend a plan.

Let's find your plan

No per-slot fees. Choose your own slot limit. To help us recommend the right plan for you, tell us how many friends are joining you!

16

Best fit

Hellbender1 GB RAM, 150% CPU

$3.49/mo

2

Pick your plan

Or build your own. Then choose where it runs and deploy.

Recommended
CustomChoose your own plan!
150%

Β 

1 GB

Β 

40 GB

Β 

Billing

Secure Backups Included

Hellbender

$3.49/mo

Billed monthly. Cancel any time.

  • Hellbender plan $3.49
  • Secure Backups 30 GBFree
3-day money-back guarantee
Part of the Gamebox

Switch your Unreal Tournament 2004 server to any of 445 other games, right from the panel, whenever you want!*

Included with

every plan

NVMe Storage
Server Console
MySQL Database
(S)FTP Access
Secure Backups
Auto Restarts
DDoS Protected
No Per-Slot Fees
US & UK Locations
Instant Setup

Why host your UT2004 server with us?

Your game type, your maps and your rules, on a server you run from one panel.

Onslaught Β· match live

Pick the power you need

Choose the CPU, memory and NVMe storage your server runs on, and add more when it grows.

Online Β· DDoS protected

Always online, always protected

Your arena stays up when you log off, and it is protected from DDoS attacks.

Deploying server Installing UT2004 Server online

Online in minutes

Your server installs itself the moment you order. No game files to find, no ports to forward.

Config EditorUT2004.ini
ServerDeathmatchCapture the FlagNetwork
Time Limit20 min
Score to Win3
Weapons StayOn
Friendly FireOff On
Saved to UT2004.inino file editing needed

UT2004.ini, without the typing

Match Rules and Downloads in the Config Editor

Set time and score limits, friendly fire and weapon rules for each game type, plus your message of the day, idle kicks, tick rate and map downloads, grouped and labelled in the panel.

  • Deathmatch, CTF, Bombing Run and Double Domination rules
  • Map downloads from your own website
VS CodeUT2004.ini - Physgun VS Code main
UT2004.ini CTF-MyMap.ut2
1234
; your arena, your rules
[XGame.xCTFGame]
GoalScore=3
TimeLimit=20
Terminal
$ ssh server@physgun.com
βœ“ Connected, UT2004 container ready
$ physgun status
● running Β· Capture the Flag

For the power users

SSH Access & VSCode

Connect with real developer tools to edit UT2004.ini or upload your own maps. Your maps stay put when the server is reinstalled. Or skip it and use the panel.

  • Full SSH access included
  • Edit files live in VSCode
Deathmatch
Capture the Flag
Onslaught
Assault

Pick a Game Type

Deathmatch, Capture the Flag, Bombing Run, Onslaught, Assault, Invasion and more, each with its own start map.

YouOwner
AlexAdmininvited
SamModeratorinvited

Invite Subusers

Give your admins their own login with limited access. No password sharing.

Mutators
mutatorsXGame.MutInstaGib
Restart
Running after restart

Mutators and Bots

Run mutators like InstaGib or Low Gravity, and let bots fill the server until your friends join.

The panel every Unreal Tournament 2004 server deserves.

One place for your whole server: game type, map, bots, mutators and passwords in the startup settings, a config editor for score and time limits and downloads, a live console, subusers for your admins, a file manager with SSH and VS Code for your maps, and every other universal tool.

gamecp.physgun.com/true-console-ssh-access
True Console & SSH Access - Physgun Panel

True Console & SSH Access

Accurate, blazing-fast output piped directly from the container. Paired with complete SSH access inside the Panel!

1 / 10

Unreal Tournament 2004 Server Hosting, Explained

What is Unreal Tournament 2004?

New to Unreal Tournament 2004?

What is Unreal Tournament 2004?

Unreal Tournament 2004 is Epic Games' fast arena shooter. Matches are about movement and aim: double jumps, dodges, adrenaline combos and a wide arsenal, from the Shock Rifle and Flak Cannon to the Redeemer. It has ten game modes and more than 95 maps, from tight indoor arenas to huge outdoor battlefields where teams fight with vehicles in Onslaught and Assault.

Fast and Skill-Based.

Dodging, double jumps and Shock Rifle combos decide every fight.

Vehicle Battles.

Capture power nodes in Onslaught, or attack and defend objectives in Assault.

What is Unreal Tournament 2004 Server Hosting?

Why rent a server?

What is Unreal Tournament 2004 Server Hosting?

A dedicated server keeps your arena online around the clock, without a PC left on at home or ports to forward. That is what clans, regulars and groups of friends need to play on their own rules. With us it installs itself in minutes, with the game type, map, bots, mutators and passwords in the panel, match rules and downloads in the config editor, and full file access over SFTP and SSH for your own maps.

Always Online.

Your server stays up when you log off, so your group can play any time.

Full Control.

Set your game type, map, bots and mutators, and manage it all from the panel or the web admin page.

Questions, answered

Straight answers before you order. Still stuck? Real people are here around the clock.

Physgun

Unreal Tournament 2004 supports up to 32 players online, and we never charge per player slot.

Deathmatch, Capture the Flag, Bombing Run, Onslaught, Assault, Invasion and more. Pick one and change it whenever you like.

Yes. Bots fill empty slots up to the number you choose, so a match is ready even when only a few friends are online.

Yes. Upload your own maps to the server, and they stay in place when you reinstall it.

Yes. Turn on the web admin page in the panel and log in with your admin password.

Yes. You can set up a backup schedule in the panel, and secure backup storage is included in every Physgun server!

Yes, to any Gamebox game your server can run. Switching wipes the old game's files, and the panel offers to take a backup first.

Yes. Every Physgun server is protected from DDoS attacks.

Chicago, USA and London, UK. Pick the one closest to most of your players.

Yes. If the server is not right for you, contact support within three days of ordering for a full refund.
Still stuck?

Ready to launch your Unreal Tournament 2004 server?

Run your own arena with your game type, maps, mutators and bots, online around the clock.

  • 3-day money-back guarantee
  • Online in minutes
  • Real people, around the clock