
There's hosting,and there's Physgun.
Physgun hosts the official servers for your game, and gives your community the best place to run their own. One platform that handles your launch infrastructure and your player-run servers.
Physgun isn't a reseller or a panel skin. We build the panel, the network, the engine optimizations, and the game-specific tools in-house, so when your studio needs something nobody else can ship, we just ship it.
Trusted to power the communities your players already know
Why studios pick us
Three things,one stack.
Most hosts only get one of these right. We do all three because we built the whole stack ourselves.
Built for the launch that breaks other hosts.
500+ player flagship servers. Wipe-day spikes. Launch-week pressure. We host the official servers for the biggest titles in modded gaming. Nothing about your launch is going to surprise us.
Engineering, not just hardware.
Need an admin tool, an engine patch, an anti-cheat hook? Bring us the spec, we ship it. Rust God Tools and Physgun Utils both started as partner asks.
S-tier for your players too.
Your community wants to host their own. Partner with us and they get the same panel, hardware, and DDoS protection your flagship runs on. Co-branded, revenue-shared, ready in 2 minutes.
What we actually build for our partners
Not a feature wishlist. A list of stuff we've shipped, most of it because a studio or community lead asked for it.
Rust God Tools
Engine-Level Optimizations
Layer 7 DDoS Protection
One-Click Plugin Installer
Physgun Utils
Automatic Wipes & Schedulers
GUI Config Editor
Backdoor & Malware Scanner
Anycast Network
Steam Workshop Sync
workshop.lua, automatic addon-collection sync, FastDL provisioning. 2x faster setup for modded servers, and we host the WebServer for FastDL out of the box.Mobile Gamepanel
Audit Logs & Subusers

The flagship example
Rust God Tools, built because a partner asked.
A fully interactive realtime map for Rust. Manage players, spawn airdrops, watch raids happen live, drop bees on your friends. We built it in-house, exclusively for Physgun, and now every Rust community on our platform has it. This is what a partnership looks like: a request becomes a product, a product becomes the standard.
Live player telemetry.
Kills, deaths, accuracy, playtime, position. Teleport, ban, mute, grant admin, all from one screen. The interface community admins beg for on every other host.
Realtime interactive map.
Players, bases, monuments, vehicles, airdrops, raids, all rendered live. Streaming-grade visibility into what's happening on the server right now.

When stock isn't fast enough
Engine-level optimizations, per game.
Most hosts give you a VM and walk away. We dig into the game engine itself: patching tick overhead, smoothing entity processing, and reducing the network jitter that turns a 100-player raid into a slideshow. Your engineers can audit the diff. We don't black-box this stuff.
Overclocked Ryzen 9 9950X.
Latest-gen, hand-tuned, paired with DDR5 + NVMe. Not recycled E5 hardware sold to you for 'enterprise' prices.
Game-aware tuning.
We benchmark, profile, and patch per title. Rust gets Rust optimizations. GMod gets GMod optimizations. Your title gets the same treatment.

The control plane studios actually want
Physgun Utils: telemetry your team will use.
Net-message analytics. Anti-exploit detection. A crash handler with logged stack traces. The kind of observability your engineers wished they had on the last host but never got because the last host was a panel skin on someone else's hardware. This is ours, and you get it on day one.
Network inspection in real time.
See net messages by type, frequency, source. Catch exploit-spam patterns before your community sees a wave of crashes.
Crash handler with context.
When something dies we capture it, log it, and surface the stack, not just 'process exited code 139'.

The B2C partnership angle
Make Physgun the official host for your players.
Your players want to spin up their own servers. Most studios hand that traffic to whichever reseller spams the loudest. Partner with us instead and your community gets the same S-tier panel, same hardware, same engine optimizations your flagship servers run on. Co-branded landing pages, in-game integrations, revenue share, the works. The first server a new community owner ever spins up should feel like an extension of your game, not a tab in someone else's billing system.
Server live in 2 minutes.
Sign-up to in-game in under 2 minutes. No tickets, no provisioning queue, no 'your server will be ready in 24 hours.' The fastest path from your player clicking a button to inviting their friends.
Co-branded, revenue-shared.
Official partner storefronts, in-game referral links, deep-link launchers, custom landing pages with your art and IP. Revenue share on every server your players host with us.
Infrastructure
Owned. Operated. Tuned.
No reseller markup. No mystery hardware. We hand-build the boxes, hand-tune the BIOS, and run the network, so when something has to change, we change it.
Latest-gen AMD, overclocked. DDR5 ECC + NVMe across the fleet.
Layer 7 mitigation, game-aware filters, automatic failover to backup infra.
Chicago and London datacenters. Anycast routing on every plan.
Real monitoring, automated crash recovery, 24/7 NOC. Not a marketing number.
For your engineers
.dll/native module support. Full mod freedom without escaping the sandbox.What partnership looks like
More than a hosting invoice.
The big communities on Physgun aren't here because we're cheapest. They're here because when something matters at 3 AM on launch day, an engineer answers, not a chatbot.
Co-engineering
Need a panel feature, an API hook, an engine patch, a custom integration? Bring the spec. We scope it together. We ship it.
White-glove migration
Coming off another host? We handle the cutover: DNS, world saves, plugin trees, player data. Zero-downtime when it's possible, scheduled when it's not.
Direct line to engineering
Shared Slack or Discord channel. Real engineers, not L1 ticket monkeys. Incident response with humans who can actually tail -f the logs.
NDA sandbox builds
Pre-launch / closed-beta builds run on locked-down infra under NDA. Your unreleased binaries don't leave our network.
Dedicated & bare metal
Private hardware, custom configs, full root, your network rules. Managed or unmanaged, your call. We hand-build the boxes.
Marketing & community co-op
We sponsor the communities your players already trust. Joint launches, co-marketing, beta tester pools. There's a flywheel here, and we share it.
The official hosting partner foryour game.
Your players want to host their own servers. Pick a cheap reseller and they'll get laggy boxes, broken panels, and DDoS that takes the community offline. Players don't blame the host. They blame your game.
Partner with Physgun and they get the same panel, hardware, and Layer-7 DDoS your flagship runs on. Co-branded, revenue-shared, S-tier by default.
Host your own server in 2 minutes.
Official partner pricing. Zero setup. Full mod support.
The bigger picture
Hosting is your launch surface. Treat it that way.
The first time a player loads into your game, they're not loading into your server. They're loading into a community's server. That server's stability, its admin tools, its anti-cheat, its mod ecosystem: that is the player experience for most of your audience.
Picking a hosting partner that's a panel reseller means handing your launch to someone who can't fix things. Picking Physgun means handing it to a team that's done it before, owns the stack end-to-end, and ships features for your title specifically.
"Physgun isn't a reseller or panel skin. We build everything in-house, from the backend to the panel. That means better performance, real features, fast support, and total control."
/ Physgun engineering
"We host the official servers for /r/PlayRust, Steveious, Rustopia, Spoonkid, Vital, and more. Whether you're building a private server for friends or launching the next major community, our infrastructure delivers."
/ From our Rust hosting page
FAQ ยท Frequently. Asked. Questions.
New to owning a Physgun server? No problem โ we got you covered with a helpful FAQ to get you started. If you have more questions, don't hesitate to reach out โ we're happy to help!

Let's build something your players will brag about.
One email gets you a scoping call with an engineer who's launched servers for the biggest titles in modded gaming. No quote-a-tron. No SDR. Just an answer.
