Where the biggest game servers run

There's hosting,and there's Physgun.

Physgun hosts the official servers for your game, and gives your community the best place to run their own. One platform that handles your launch infrastructure and your player-run servers.

Physgun isn't a reseller or a panel skin. We build the panel, the network, the engine optimizations, and the game-specific tools in-house, so when your studio needs something nobody else can ship, we just ship it.

Trusted to power the communities your players already know

Why studios pick us

Three things,one stack.

Most hosts only get one of these right. We do all three because we built the whole stack ourselves.

01

Built for the launch that breaks other hosts.

500+ player flagship servers. Wipe-day spikes. Launch-week pressure. We host the official servers for the biggest titles in modded gaming. Nothing about your launch is going to surprise us.

02

Engineering, not just hardware.

Need an admin tool, an engine patch, an anti-cheat hook? Bring us the spec, we ship it. Rust God Tools and Physgun Utils both started as partner asks.

03

S-tier for your players too.

Your community wants to host their own. Partner with us and they get the same panel, hardware, and DDoS protection your flagship runs on. Co-branded, revenue-shared, ready in 2 minutes.

What we actually build for our partners

Not a feature wishlist. A list of stuff we've shipped, most of it because a studio or community lead asked for it.

Rust God Tools

Rust God Tools

An exclusive realtime interactive map for Rust servers. Track players, spawn airdrops, watch raids unfold live, manage admins. Built in-house, only at Physgun. The kind of tool every other host wishes they had.
Engine-Level Optimizations

Engine-Level Optimizations

Custom tick-overhead reduction and entity-processing patches at the engine level. Servers stay smooth at 100+ players where stock setups visibly stutter. Per-game; tuned in-house.
Layer 7 DDoS Protection

Layer 7 DDoS Protection

Up to 5 Tbps mitigation capacity with battle-tested appliances. Handles game-aware Layer 7 attacks the generic CDN providers can't even detect. The same protection that keeps Rust's largest official servers online during attacks.
One-Click Plugin Installer

One-Click Plugin Installer

Browse the full uMod / Carbon / Oxide directory from inside the panel. Install, update, and manage plugins in one click. Auto-updated. No more SFTP gymnastics.
Physgun Utils

Physgun Utils

Net-message analytics, anti-exploit detection, crash handler with stack-trace logging. Real-time visibility into what's happening on the wire. The kind of telemetry your engineers wish their last host had.
Automatic Wipes & Schedulers

Automatic Wipes & Schedulers

Schedule map wipes, blueprint wipes, restarts, backups, custom commands, all from the panel. No cron, no SSH. Per-server, per-instance, with audit logs.
GUI Config Editor

GUI Config Editor

Most hosts make you SFTP in and edit config files by hand. We expose every setting as a GUI menu. Your community managers don't need to know what a .cfg file is.
Backdoor & Malware Scanner

Backdoor & Malware Scanner

Every uploaded addon, plugin, or mod is scanned for known backdoors and obfuscated payloads before it ever runs. Critical when you're letting a community upload Lua / Python.
Anycast Network

Anycast Network

Anycast routing is included on every plan, not a paid upsell. Players see lower ping in the server browser, hit the closest edge, and stay connected through routing flaps.
Steam Workshop Sync

Steam Workshop Sync

Auto-generated workshop.lua, automatic addon-collection sync, FastDL provisioning. 2x faster setup for modded servers, and we host the WebServer for FastDL out of the box.
Mobile Gamepanel

Mobile Gamepanel

Full panel on iOS & Android. Restart a server, ban a player, push a config, from the bus. Your community managers will actually use it.
Audit Logs & Subusers

Audit Logs & Subusers

Every panel action is logged. Per-user, per-server, with diff. Add subusers with granular permissions, perfect for community staff or studio QA teams without handing over the keys.
Rust God Tools, built because a partner asked.
The flagship example

Rust God Tools, built because a partner asked.

A fully interactive realtime map for Rust. Manage players, spawn airdrops, watch raids happen live, drop bees on your friends. We built it in-house, exclusively for Physgun, and now every Rust community on our platform has it. This is what a partnership looks like: a request becomes a product, a product becomes the standard.

Live player telemetry.

Kills, deaths, accuracy, playtime, position. Teleport, ban, mute, grant admin, all from one screen. The interface community admins beg for on every other host.

Realtime interactive map.

Players, bases, monuments, vehicles, airdrops, raids, all rendered live. Streaming-grade visibility into what's happening on the server right now.

Engine-level optimizations, per game.
When stock isn't fast enough

Engine-level optimizations, per game.

Most hosts give you a VM and walk away. We dig into the game engine itself: patching tick overhead, smoothing entity processing, and reducing the network jitter that turns a 100-player raid into a slideshow. Your engineers can audit the diff. We don't black-box this stuff.

Overclocked Ryzen 9 9950X.

Latest-gen, hand-tuned, paired with DDR5 + NVMe. Not recycled E5 hardware sold to you for 'enterprise' prices.

Game-aware tuning.

We benchmark, profile, and patch per title. Rust gets Rust optimizations. GMod gets GMod optimizations. Your title gets the same treatment.

Physgun Utils: telemetry your team will use.
The control plane studios actually want

Physgun Utils: telemetry your team will use.

Net-message analytics. Anti-exploit detection. A crash handler with logged stack traces. The kind of observability your engineers wished they had on the last host but never got because the last host was a panel skin on someone else's hardware. This is ours, and you get it on day one.

Network inspection in real time.

See net messages by type, frequency, source. Catch exploit-spam patterns before your community sees a wave of crashes.

Crash handler with context.

When something dies we capture it, log it, and surface the stack, not just 'process exited code 139'.

Make Physgun the official host for your players.
The B2C partnership angle

Make Physgun the official host for your players.

Your players want to spin up their own servers. Most studios hand that traffic to whichever reseller spams the loudest. Partner with us instead and your community gets the same S-tier panel, same hardware, same engine optimizations your flagship servers run on. Co-branded landing pages, in-game integrations, revenue share, the works. The first server a new community owner ever spins up should feel like an extension of your game, not a tab in someone else's billing system.

Server live in 2 minutes.

Sign-up to in-game in under 2 minutes. No tickets, no provisioning queue, no 'your server will be ready in 24 hours.' The fastest path from your player clicking a button to inviting their friends.

Co-branded, revenue-shared.

Official partner storefronts, in-game referral links, deep-link launchers, custom landing pages with your art and IP. Revenue share on every server your players host with us.

Infrastructure

Owned. Operated. Tuned.

No reseller markup. No mystery hardware. We hand-build the boxes, hand-tune the BIOS, and run the network, so when something has to change, we change it.

Ryzen 9 9950X

Latest-gen AMD, overclocked. DDR5 ECC + NVMe across the fleet.

5 Tbps DDoS

Layer 7 mitigation, game-aware filters, automatic failover to backup infra.

US & EU

Chicago and London datacenters. Anycast routing on every plan.

99.95% Uptime

Real monitoring, automated crash recovery, 24/7 NOC. Not a marketing number.

For your engineers

Containerized and isolated runtime with unrestricted .dll/native module support. Full mod freedom without escaping the sandbox.
SFTP, SSH, RCON, WebSocket panel API, MySQL provisioning per-instance. Audit logs on every action.
Intelligent FastDL with automatic WebServer sync. Modded content distribution that actually works at scale.
Webhooks, Slack integration on DDoS events, programmable schedulers, subuser ACLs. Full automation surface.

What partnership looks like

More than a hosting invoice.

The big communities on Physgun aren't here because we're cheapest. They're here because when something matters at 3 AM on launch day, an engineer answers, not a chatbot.

Co-engineering

Need a panel feature, an API hook, an engine patch, a custom integration? Bring the spec. We scope it together. We ship it.

White-glove migration

Coming off another host? We handle the cutover: DNS, world saves, plugin trees, player data. Zero-downtime when it's possible, scheduled when it's not.

Direct line to engineering

Shared Slack or Discord channel. Real engineers, not L1 ticket monkeys. Incident response with humans who can actually tail -f the logs.

NDA sandbox builds

Pre-launch / closed-beta builds run on locked-down infra under NDA. Your unreleased binaries don't leave our network.

Dedicated & bare metal

Private hardware, custom configs, full root, your network rules. Managed or unmanaged, your call. We hand-build the boxes.

Marketing & community co-op

We sponsor the communities your players already trust. Joint launches, co-marketing, beta tester pools. There's a flywheel here, and we share it.

Official Partner Program

The official hosting partner foryour game.

Your players want to host their own servers. Pick a cheap reseller and they'll get laggy boxes, broken panels, and DDoS that takes the community offline. Players don't blame the host. They blame your game.

Partner with Physgun and they get the same panel, hardware, and Layer-7 DDoS your flagship runs on. Co-branded, revenue-shared, S-tier by default.

Co-branded storefront
Your art, your IP, your domain.
In-game referral links
Deep-link from menus and lobbies.
Revenue share
Real percentage on every server.
Studio-tuned defaults
Plans, presets, plugins curated for your title.
2-min setup, 24/7 humans
The S-tier UX your players already deserve.
Shared analytics
See where your game is hosting and growing.
https://yourgame.com/servers
YOUR GAME / Servers
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Host your own server in 2 minutes.

Official partner pricing. Zero setup. Full mod support.

Starter
$9.87
50% CPU
Most Popular
$19.87
100% CPU
Community
$39.87
150% CPU
Provisioned in 1m 47s

The bigger picture

Hosting is your launch surface. Treat it that way.

The first time a player loads into your game, they're not loading into your server. They're loading into a community's server. That server's stability, its admin tools, its anti-cheat, its mod ecosystem: that is the player experience for most of your audience.

Picking a hosting partner that's a panel reseller means handing your launch to someone who can't fix things. Picking Physgun means handing it to a team that's done it before, owns the stack end-to-end, and ships features for your title specifically.

"Physgun isn't a reseller or panel skin. We build everything in-house, from the backend to the panel. That means better performance, real features, fast support, and total control."

/ Physgun engineering

"We host the official servers for /r/PlayRust, Steveious, Rustopia, Spoonkid, Vital, and more. Whether you're building a private server for friends or launching the next major community, our infrastructure delivers."

/ From our Rust hosting page

FAQ ยท Frequently. Asked. Questions.

New to owning a Physgun server? No problem โ€” we got you covered with a helpful FAQ to get you started. If you have more questions, don't hesitate to reach out โ€” we're happy to help!

A scoping call to understand your title, your launch timing, and the integrations you'll need. Then a tailored proposal: dedicated hardware sizing, panel features (custom or off-the-shelf), SLA terms, anti-cheat hooks, NDA sandbox if applicable. Most partnerships start with a single flagship server and scale into a fleet.
Now taking studio inquiries for 2026 launches

Let's build something your players will brag about.

One email gets you a scoping call with an engineer who's launched servers for the biggest titles in modded gaming. No quote-a-tron. No SDR. Just an answer.