PalworldSave Converter

Move your co-op world to a dedicated server, or bring a server world back to co-op. Your character, pals, guild, and bases all come with you.

Runs 100% in your browser, your save never leaves your PC

Updated for the latest Palworld save format. See what's new

1 Add your co-op save

Easiest: drop your whole SaveGames folder and pick the world from a list. A single world folder, Level.sav plus the files in Players/, or an Xbox Game Pass wgs folder all work too.

Drag & drop your save folder here

or

Where do I find my save?
  1. Press Win+R, paste this, and hit Enter: %LocalAppData%\Pal\Saved
  2. Drag the SaveGames folder from that window straight onto this page.
  3. Every world shows up by name, no digging through cryptic folder ids.

On a dedicated server the world lives in Pal/Saved/SaveGames/0/. On a Physgun server, grab it from the panel file manager.

Xbox Game Pass (PC)? Drop the wgs folder from %LocalAppData%\Packages\PocketpairInc.Palworld_…\SystemAppData. Close Palworld and the Xbox app first.

Back up the folder first. This tool never touches your originals, but backups are free and regret isn't.

2 Pick the character to move

Usually the co-op host. Your friends get their own section after this one converts.

3 New identity on the server

Dedicated servers give every Steam account its own player ID. Enter the Steam profile of whoever should own this character and we compute it instantly, no need to join the server first.

Only the profile link or ID is sent to Physgun's lookup service. Your save files never leave your browser.

Steam accounts only. Xbox, PlayStation, and Mac crossplay players should use the fallback below.

No Steam profile? Use the throwaway-character method instead
  1. Start your dedicated server and join it once with the account that should own the character.
  2. Create a throwaway character and quit as soon as you're in-game.
  3. A new file appears in the server's Players/ folder, that's your ID. For example: Pal/Saved/SaveGames/0/3F2B8C41A97D4E06B5D1C0A47E92F158/Players
PhysgunNo dedicated server yet? Physgun Palworld servers deploy in minutes, and this converter is built right into the panel.
Deploy in minutes

How does the
Palworld Save Converter
work?

Palworld identifies your character by a player ID that changes between co-op (the host is always …0001) and dedicated servers (each Steam account gets its own ID). Move the world without fixing that ID and the server greets your level-50 character with a fresh spawn on the beach.

This tool unpacks your save right in your browser and rewrites every reference to that ID: your character entry, guild membership, admin rights, storage locks, and even pal ownership records that most converters skip (the reason migrated pals famously stand around confused at base). It computes your new server ID straight from your Steam profile, no throwaway character needed, and reads Steam, dedicated server, and Xbox Game Pass saves alike. Your friends come along too: every other character in the world can be downloaded for the move, or given its own new server ID. Nothing is uploaded, nothing is installed, and your original files are never touched.

Built on the save-format research of the open-source community: xNul/palworld-host-save-fix, cheahjs/palworld-save-tools

0
Files uploaded, everything runs locally
Both
Directions: co-op → server and back
All
Save formats: PlZ, Oodle, and Game Pass
Palworld dedicated server world
Three steps: drop your co-op save folder from %LocalAppData%\Pal\Saved\SaveGames into the converter, pick your world and character, then enter the Steam profile of whoever should own the character on the server. The converter computes the new player ID, rewrites the save, and you upload the downloaded files to the server. Your character, pals, guild, and bases all survive the trip.

Converter Changelog

The save format moves fast and so do we. Last updated .

Friends' characters carry over too

  • New friends list after every conversion: download each remaining player's file, or everything at once as a zip in the server's folder layout
  • Essential for Game Pass worlds, where friends' player files only exist inside the console container format and could never be copied by hand
  • Friends on Xbox, PlayStation, and Mac can be moved onto the fresh ID a crossplay server hands them: convert as many characters as you need in one session, each remap chains onto the same world file
  • Friend files are re-encoded to the universally readable PlZ format on the way out (Game Pass blobs are CNK-wrapped, which dedicated servers cannot read)

Steam profile lookup, Game Pass saves, and dimensional pal storage

  • No more throwaway characters: enter a Steam profile link or SteamID64 and the converter computes the server player ID instantly (with a -nosteam option for servers without Steam authentication)
  • Xbox Game Pass (PC) support: drop the wgs folder and the converter rebuilds the save right in your browser
  • Dimensional Pal Storage now converts too: the _dps sidecar file is renamed and every pal ownership record inside is rebound
  • Chest, cooler, and booth privacy locks, death chest ownership, and signboard records carry over to the new identity
  • Clearer finish-the-move instructions, including the WorldOption.sav tip for rented servers

Initial release

  • Convert Palworld co-op worlds to dedicated servers and back, entirely in your browser with nothing uploaded
  • Full identity rewrite: character entry, pal ownership, palbox and party slots, guild roster and admin, built structures, and door lock records
  • Reads PlZ, Oodle (PlM), and Xbox CNK save formats, updated for Palworld 1.0
  • World browser: drop your whole SaveGames folder and pick your world by name, host, level, and in-game day
3 Day Refund Guarantee

Ready to launch your Palworld server?

Deploy a no-lag, high-performance Palworld server in seconds, then paste the config you just built straight into the panel.

Launch My Palworld Server