Pick the power you need
Choose the CPU, memory and NVMe storage your server runs on, and add more when it grows.
Run your own build-and-capture matches, with the phase timers, block limit and teams set from the panel.
Find your plan
Tell us about your server and we'll recommend a plan.
Let's find your plan
No per-slot fees. Choose your own slot limit. To help us recommend the right plan for you, tell us how many friends are joining you!

Best fit
Soldier1 GB RAM, 150% CPU
$3.49/mo
Pick your plan
Or build your own. Then choose where it runs and deploy.
CustomChoose your own plan!
Billing
Secure Backups Included
Soldier
Billed monthly. Cancel any time.
Switch your SourceForts Classic server to any of 445 other games, right from the panel, whenever you want!*
Included with
every plan
Your maps, your phase timers and your block limit, on a server you run from one panel.
Choose the CPU, memory and NVMe storage your server runs on, and add more when it grows.
Your server stays up when you log off, and it is protected from DDoS attacks.
Your server installs SourceForts Classic the moment you order. No setup, no waiting.
server.cfg, without the typing
Build and combat phase lengths, rounds per map, score limit, block limit, team balance, class limits and friendly fire, grouped and labelled in the panel.
For the power users
Connect with real developer tools and edit server.cfg or your map cycle directly. Your edits stay when the server reinstalls. Or skip it and use the panel.
Pick the start map and set max players, a server password and an RCON password from the panel.
Send commands to your server from the panel, like switching to the next phase.
Give your admins their own login with limited access. No password sharing.
One place for your whole server: name, passwords, max players and start map in the startup settings, a config editor for phases, teams and the block limit, a live console, scheduled restarts and backups, subusers for your admins, a file manager with SSH and VS Code for maps and plugins, and every other universal tool.

Accurate, blazing-fast output piped directly from the container. Paired with complete SSH access inside the Panel!
1 / 10
New to SourceForts Classic?
SourceForts is a Half-Life 2: Deathmatch mod where Combine and Rebels play capture the flag with a twist. In the build phase, each team builds bases and other structures from blocks and plates to protect its flag, which is actually a ball. In the combat phase, players fight and try to carry the enemy's flag back to their own base. Then the game returns to build, so teams can repair, improve and change their forts before the next fight. The mod is free, and its community still runs its own servers.
Walls, ramps and mazes from blocks and plates, built around your flag in the build phase.
Pick a class, from Scout and Soldier to Rocketeer, break through the other team's fort and carry their flag home.

Why rent a server?
SourceForts Classic is played on community servers, so a server of your own is how your group gets a place to build and fight. A dedicated server keeps it online around the clock, without a PC left on at home or ports to forward. With Physgun it deploys in minutes, with the name, passwords, max players and start map in the panel, phase lengths, block limit and teams in the config editor, a live console, and full file access over SFTP and SSH for your configs and SourceMod.
Your server stays up when you log off, so your community can play any time.
Set your phases, block limit and teams, and run SourceMod.
Straight answers before you order. Still stuck? Real people are here around the clock.
Set your build and combat phases, block limit and map, on a server that stays up when you log off.