Half-Life Deathmatch: Source Server Hosting

Run your own Half-Life Deathmatch: Source server, with your start map, frag and time limits and password set from the panel, online even when you are not.

  • Start map, tick rate and match rules in the panel
  • SourceMod and Metamod:Source in one setting
  • You set the player limit, no per-slot fees
  • Switch between 446 games for free, anytime*
From, per month
$2.49
Player slots
Unlimited
Uptime
99.9%
Money-back
3 days

Powering

1

Find your plan

Tell us about your server and we'll recommend a plan.

Let's find your plan

No per-slot fees. Choose your own slot limit. To help us recommend the right plan for you, tell us how many friends are joining you!

12

Best fit

Tau Cannon1 GB RAM, 100% CPU

$2.99/mo

2

Pick your plan

Or build your own. Then choose where it runs and deploy.

Recommended
CustomChoose your own plan!
100%

Β 

1 GB

Β 

40 GB

Β 

Billing

Secure Backups Included

Tau Cannon

$2.99/mo

Billed monthly. Cancel any time.

  • Tau Cannon plan $2.99
  • Secure Backups 30 GBFree
3-day money-back guarantee
Part of the Gamebox

Switch your Half-Life Deathmatch: Source server to any of 445 other games, right from the panel, whenever you want!*

Included with

every plan

99.9%+ Uptime
Server Console
MySQL Database
(S)FTP Access
Secure Backups
Auto Restarts
DDoS Protected
No Per-Slot Fees
US & UK Locations
Instant Setup

Why host your HL:DM:S server with Physgun?

Your maps, your match rules and your plugins, on a server you run from one panel.

crossfire Β· match live

Pick the power you need

Choose the CPU, memory and NVMe storage your server runs on, and add more when it grows.

Online Β· DDoS protected

Always online, always protected

Your server stays up when you log off, and it is protected from DDoS attacks.

Deploying server Installing HL:DM: Source Server online

Online in minutes

Your server deploys itself the moment you order. No setup, no waiting.

Config Editorserver.cfg
Match RulesCommunicationCustom Content
Frag Limit50
Time Limit20 min
Weapons StayOff
Team PlayOff On
Saved to server.cfgno file editing needed

server.cfg, without the typing

Match Rules in the Config Editor

Frag and time limits, team play, friendly fire, fall damage, weapons stay, flashlights, footsteps and force respawn, plus voice chat and downloads, grouped and labelled in the panel.

  • Match Rules, Communication and Custom Content groups
  • A download website for your custom maps
VS Codeserver.cfg - Physgun VS Code main
server.cfg mapcycle.txt
1234
// your server, your rules
mp_fraglimit 50
mp_weaponstay 1
mp_timelimit 30
Terminal
$ ssh server@physgun.com
βœ“ Connected, HL:DM:S container ready
$ physgun status
● running Β· crossfire

For the power users

SSH Access & VSCode

Connect with real developer tools and edit server.cfg, your map rotation or plugin configs directly. Your map rotation and edited configs stay through updates and reinstalls.

  • Full SSH access included
  • Edit files live in VSCode
Start Map
map namesnarkpit
Restart
Now starting on snarkpit

Start Map and Tick Rate

Set the start map, max players, tick rate, server password and admin password from the panel.

Half-Life Deathmatch: SourceSourceMod on, reinstall
SourceMod + Metamod:SourceInstalled, plugins kept

SourceMod in One Setting

Turn on SourceMod and reinstall to add SourceMod and Metamod:Source. Your configs and plugins stay.

YouOwner
AlexAdmininvited
SamModeratorinvited

Invite Subusers

Give your admins their own login with limited access. No password sharing.

The panel every Half-Life Deathmatch: Source server deserves.

One place for your whole server: start map, max players, tick rate, passwords and SourceMod in the startup settings, a config editor for your match rules, schedules you set for restarts and backups, subusers for your admins, a file manager with SSH and VS Code for your maps and plugins, and every other universal tool.

gamecp.physgun.com/true-console-ssh-access
True Console & SSH Access - Physgun Panel

True Console & SSH Access

Accurate, blazing-fast output piped directly from the container. Paired with complete SSH access inside the Panel!

1 / 10

Half-Life Deathmatch: Source Server Hosting, Explained

What is Half-Life Deathmatch: Source?

New to Half-Life Deathmatch: Source?

What is Half-Life Deathmatch: Source?

Half-Life Deathmatch: Source is Valve's 2006 recreation of the first multiplayer game set in the Half-Life universe, with all the classic weapons and most-played maps, now running on the Source engine. Players spawn, grab weapons, ammo, health and armor around the map, and fight free-for-all until a frag or time limit ends the map. It plays like a classic arena shooter: fast movement, map knowledge and control of the weapon pickups.

Classic Deathmatch.

Free-for-all by default, or team play when you turn it on.

The Classic Maps.

Crossfire, Boot Camp, Bounce, Datacore, Snark Pit, Stalkyard, Undertow and more.

What is Half-Life Deathmatch: Source Server Hosting?

Why rent a server?

What is Half-Life Deathmatch: Source Server Hosting?

Players often find public servers empty, so running your own lets your group pick its own maps, rules and password. A listen server needs one player to keep the game open and forward ports. A dedicated server runs on its own around the clock, with a stable address. With Physgun it deploys in minutes, with the start map, tick rate and passwords in the panel, match rules in the config editor, SourceMod one setting away, and full file access over SFTP and SSH for your maps and plugins.

Always Online.

Your server stays up when you log off, so your group can play any time.

Full Control.

Set your map, match rules and passwords, add custom maps, and run SourceMod plugins.

Questions, answered

Straight answers before you order. Still stuck? Real people are here around the clock.

Physgun

Deathmatch servers usually run up to 16 players, and you set the limit yourself. We never charge per player slot.

Yes. You get full file access for your own maps, and you can set a download website so players get them faster.

Yes. Your server can install SourceMod and Metamod:Source for you, for admin commands and plugins.

Yes. With auto update on, the server updates from Steam each time it starts, so a restart brings the latest version. Your map rotation and edited configs are kept.

Yes. You can set up a backup schedule in the panel, and secure backup storage is included in every Physgun server!

Yes, to any Gamebox game your server can run. Switching wipes the old game's files, and the panel offers to take a backup first.

Yes. Every Physgun server is protected from DDoS attacks.

Chicago, USA and London, UK. Pick the one closest to most of your players.

Yes. If the server is not right for you, contact support within three days of ordering for a full refund.
Still stuck?

Ready to launch your Half-Life Deathmatch: Source server?

Run your maps and match rules on a server that stays up when you log off.

  • 3-day money-back guarantee
  • Online in minutes
  • Real people, around the clock