Pick the power you need
Choose the CPU, memory and NVMe storage your server runs on, and add more when it grows.
Run your own Empires server for commander matches and game nights, with the map, player slots and match rules set from the panel.
Find your plan
Tell us about your server and we'll recommend a plan.
Let's find your plan
No per-slot fees. Choose your own slot limit. To help us recommend the right plan for you, tell us how many friends are joining you!

Best fit
Medium Tank2 GB RAM, 150% CPU
$5.99/mo
Pick your plan
Or build your own. Then choose where it runs and deploy.
CustomChoose your own plan!ย
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Billing
Secure Backups Included
Medium Tank
Billed monthly. Cancel any time.
Switch your Empires Mod server to any of 445 other games, right from the panel, whenever you want!*
Included with
every plan
Your maps, your match rules and your commander settings, on a server you run from one panel.
Choose the CPU, memory and NVMe storage your server runs on, and add more when it grows.
Your server keeps running after everyone logs off, and it is protected from DDoS attacks.
Your server deploys itself the moment you order. No setup, no waiting.
server.cfg, without the typing
Set the time limit, wait phase and respawn delay, speed up research, give each side more starting resources, and cap what a team can build, all labelled in the panel.
For the power users
Connect with real developer tools and edit server.cfg, your map cycle and your SourceMod admins directly. Or skip it and use the panel.
Type the map your server starts on, from emp_canyon to a conquest map, and restart.
Make research faster or unlock it all, and set how many buildings, vehicles, turrets and walls each team can have.
Run the release or the beta, set up to 64 player slots, and add SourceMod and Metamod:Source for admin tools and plugins.
One place for your whole server: name, map, max players, passwords, release or beta and SourceMod in the startup settings, a config editor for match rules, research, resources and team limits, scheduled restarts and backups, subusers for your admins, a file manager with SSH and VS Code, and every other universal tool.

Accurate, blazing-fast output piped directly from the container. Paired with complete SSH access inside the Panel!
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New to Empires?
Empires is a free team game on the Source engine that mixes a first-person shooter with a real-time strategy game. The Northern Faction and the Brenodi Empire fight over large maps. One player on each side is the commander, who builds the base, researches technology and gives orders from above. Everyone else fights on the ground as a Scout, Rifleman, Grenadier or Engineer, joins a squad, and drives jeeps, APCs and tanks with their own weapons, armor and engines.
Lead from above as commander, or fight in a squad whose leader can revive the fallen and call in artillery.
Six vehicle types, including three levels of tanks, each with your own pick of weapons, armor and engine.

Why rent a server?
Empires has no official servers, so every match runs on a community server. Hosting from the game client ties the match to one player's PC and ends it when they leave. A dedicated server keeps yours online around the clock, without a PC left on at home or ports to forward. We deploy it in minutes, with the map, player slots, password, game version and SourceMod in our panel, match and commander settings in the config editor, and full file access over SFTP and SSH.
Your server keeps the map going when the host logs off, so your group can play any time.
Set the map, match rules, research speed and team limits, and add SourceMod for admin tools.
Straight answers before you order. Still stuck? Real people are here around the clock.
Run commander matches on your own map, slots and rules, on a server that stays up when the host logs off.