Day of Defeat: Source Server Hosting

Run your own WWII server for your clan or community, with the start map, class limits and round rules set from the panel.

  • Start map, class limits and rules in the panel
  • Play vanilla or with SourceMod
  • Up to 32 players, no per-slot fees
  • Switch between 446 games for free, anytime*
From, per month
$5.49
Player slots
Unlimited
Uptime
99.9%
Money-back
3 days

Powering

1

Find your plan

Tell us about your server and we'll recommend a plan.

Let's find your plan

No per-slot fees. Choose your own slot limit. To help us recommend the right plan for you, tell us how many friends are joining you!

20

Best fit

Support2 GB RAM, 200% CPU

$6.49/mo

2

Pick your plan

Or build your own. Then choose where it runs and deploy.

Recommended
CustomChoose your own plan!
200%

ย 

2 GB

ย 

40 GB

ย 

Billing

Secure Backups Included

Support

$6.49/mo

Billed monthly. Cancel any time.

  • Support plan $6.49
  • Secure Backups 30 GBFree
3-day money-back guarantee
Part of the Gamebox

Switch your Day of Defeat: Source server to any of 445 other games, right from the panel, whenever you want!*

Included with

every plan

99.9%+ Uptime
Server Console
MySQL Database
(S)FTP Access
Secure Backups
Auto Restarts
DDoS Protected
No Per-Slot Fees
US & UK Locations
Instant Setup

Why host your DoD:S server with Physgun?

Your start map, your class limits and your plugins, on a server you run from one panel.

dod_anzio ยท round live

Pick the power you need

Choose the CPU, memory and NVMe storage your server runs on, and add more when it grows.

Online ยท DDoS protected

Always online, always protected

Your server stays up when you log off, and it is protected from DDoS attacks.

Deploying server Installing Day of Defeat: Source Server online

Online in minutes

Your server deploys itself the moment you order. No setup, no waiting.

Config Editorserver.cfg
RoundsTeamsClass limitsDownloads
Allies sniper1
Allies machine gunner1
Axis machine gunner1
Allies rocketNo limit 2
Saved to server.cfgno file editing needed

server.cfg, without the typing

Class Limits in the Config Editor

Cap snipers, machine gunners and rockets for each team, and set the map time, win limit, friendly fire, team balance, all talk and voice chat, grouped and labelled in the panel.

  • Rounds, Teams, Class limits and Downloads groups
  • Voice chat, all talk and region in a click
VS Codeserver.cfg - Physgun VS Code main
server.cfg sourcemod.cfg
1234
// your server, your rules
mp_friendlyfire 1
mp_limit_allies_sniper 1
mp_timelimit 30
Terminal
$ ssh server@physgun.com
โœ“ Connected, DoD:S container ready
$ physgun status
โ— running ยท dod_anzio

For the power users

SSH Access & VSCode

Connect with real developer tools and edit server.cfg or your plugin configs directly. Or skip it and use the panel.

  • Full SSH access included
  • Edit files live in VSCode
Start Map
map namedod_anzio
Restart
Now starting on dod_anzio

Start Map and Passwords

Set the server name, start map, max players, server password and RCON password from the panel.

Day of Defeat: SourceVanilla
Day of Defeat: Source (SourceMod)SourceMod + Metamod:Source

SourceMod Ready

Switch to Day of Defeat: Source (SourceMod) to run SourceMod and Metamod:Source plugins.

YouOwner
AlexAdmininvited
SamModeratorinvited

Invite Subusers

Give your admins their own login with limited access. No password sharing.

The panel every Day of Defeat: Source server deserves.

One place for your whole server: name, start map and passwords in the startup settings, a config editor for rounds, teams and class limits, scheduled restarts and backups, subusers for your admins, a file manager with SSH and VS Code for your configs, and every other universal tool.

gamecp.physgun.com/true-console-ssh-access
True Console & SSH Access - Physgun Panel

True Console & SSH Access

Accurate, blazing-fast output piped directly from the container. Paired with complete SSH access inside the Panel!

1 / 10

Day of Defeat: Source Server Hosting, Explained

What is Day of Defeat: Source?

New to Day of Defeat: Source?

What is Day of Defeat: Source?

Day of Defeat: Source is Valve's team-based WWII shooter, a 2005 remake of the Half-Life mod Day of Defeat on the Source engine. The US Army and the German army fight round by round across Europe. In territorial control, teams capture and hold flags, and a capture needs several teammates on the point. In detonation, attackers plant explosives on targets like tanks and anti-aircraft guns while defenders defuse them. It is slower and more tactical than modern shooters, and twenty years on it is still played on community servers.

Capture and Hold.

Take flags together, plant explosives on enemy targets, or stop the other team doing it.

Six Classes a Side.

Riflemen, snipers, machine gunners and rockets, each with weapons that reward playing your role.

What is Day of Defeat: Source Server Hosting?

Why rent a server?

What is Day of Defeat: Source Server Hosting?

Valve does not run servers for Day of Defeat: Source, so every game is played on a server someone in the community runs. A dedicated server keeps yours online around the clock, without a PC left on at home or your own connection slowed down. With us it deploys in minutes, with the start map and passwords in the panel, round rules and class limits in the config editor, a choice of vanilla or SourceMod, and full file access over SFTP and SSH.

Always Online.

Your server stays up when you log off, so your community can play any time.

Full Control.

Set your start map, rules and class limits, and play vanilla or with SourceMod.

Questions, answered

Straight answers before you order. Still stuck? Real people are here around the clock.

Physgun

Up to 32 at once, the most the game allows, and we never charge per player slot.

Yes, just switch to Day of Defeat: Source (SourceMod) in the panel's "Switch Game" tab!

Yes. The server downloads game updates each time it starts, so a restart brings the latest version.

Yes. You can set up a backup schedule in the panel, and secure backup storage is included in every Physgun server!

Yes, to any Gamebox game your server can run. Switching wipes the old game's files, and the panel offers to take a backup first.

Yes. Every Physgun server is protected from DDoS attacks.

Chicago, USA and London, UK. Pick the one closest to most of your players.

Yes. Every Physgun server comes with a 3 day refund guarantee.
Still stuck?

Ready to launch your Day of Defeat: Source server?

Run your start map, class limits and rules on a server that stays up when you log off.

  • 3-day money-back guarantee
  • Online in minutes
  • Real people, around the clock