Pick the power you need
Choose the CPU, memory and NVMe storage your server runs on, and add more when your clan grows.
Run a World at War server on Plutonium for your friends or clan that stays up when the host logs off, set up from one panel.
Find your plan
Tell us about your server and we'll recommend a plan.
Let's find your plan
No per-slot fees. Choose your own slot limit. To help us recommend the right plan for you, tell us how many friends are joining you!

Best fit
Sergeant2 GB RAM, 150% CPU
$5.99/mo
Pick your plan
Or build your own. Then choose where it runs and deploy.
CustomChoose your own plan!ย
ย
ย
Billing
Secure Backups Included
Sergeant
Billed monthly. Cancel any time.
Switch your Call of Duty: World at War server to any of 445 other games, right from the panel, whenever you want!*
Included with
every plan
A classic Call of Duty lobby for your friends or clan, with the rules you pick.
Choose the CPU, memory and NVMe storage your server runs on, and add more when your clan grows.
Your lobby stays up when the host logs off, and it is protected from DDoS attacks.
Order and the server downloads Plutonium and a default settings file for every mode. You add your game files.
Your lobby, your rules
Pick what your server plays, name it, set a password and choose how many players can join. Each mode has its own settings file and map rotation.
For the power users
Connect with real developer tools and edit each mode's settings file and your server files directly. Or skip it and use the panel.
Give your clan's admins their own login to the panel with limited access. No password sharing.
Upload the game files from your own copy of World at War with the file manager or SFTP, and the server checks them on every start.
The server updates Plutonium each time it starts, so players on the latest Plutonium can always join.
One place for your whole lobby: game mode, server name, max players and password in the startup settings, each mode's settings file one click away, schedules you set for restarts and backups, subusers for your clan's admins, a file manager with SSH and VS Code for your game files, and every other universal tool.

Accurate, blazing-fast output piped directly from the container. Paired with complete SSH access inside the Panel!
1 / 10
New to World at War?
Call of Duty: World at War is Treyarch's 2008 WWII first person shooter, built on the Call of Duty 4: Modern Warfare engine. Fight as a U.S. Marine and a Russian conscript across the Pacific and European fronts, play the campaign in co-op with up to four players online, and rank up in class-based multiplayer with perks, upgradeable weapons and tanks. It is also where Zombies began: fight off waves of the undead, buy weapons off the wall and take your chances on the Mystery Box.
Custom classes, perks and vehicle combat with tanks, with ranks and Prestige to chase.
Fight off waves of the undead with your friends, round after round.

Why rent a server?
Today World at War is mostly played online through the free Plutonium client. A server of your own gives your friends or clan a lobby that stays up when the host logs off, with no port forwarding and no PC left on overnight. You pick the game mode, its name, a password and how many players can join, and edit each mode's settings and map rotation whenever you like.
Your server keeps running when the host logs off, so nobody waits for them.
Pick the CPU, memory and storage your server gets, and change them later.
Straight answers before you order. Still stuck? Real people are here around the clock.
Run Multiplayer, Zombies or the co-op campaign for your friends or clan, on a server that stays up when the host logs off.