DDoS Attacks are

Inevitable

When attacks strike, your competitors go dark. You stay online with our multi-layered defense system.

Simulate real attack scenarios

Traffic flows smoothly through our remote protection network

Players
Physgun Protection
Remote
Failover
Other Hosts
Remote Only
❌ No Failover Backups
Physgun Server
✓ Online
Server
⚠️ Vulnerable
10+
Tbps Protection
Trillions
Packets Filtered Daily
Layer 7
Game Protection
<1.3s
Failover Time

What you should expect

Mitigation on the edge

The majority of large volumetric attacks are mitigated at the edge before it even hits your server. Today, traffic is filtered using modern inline edge appliances, such as the Arbor Edge Defense (AED), and Arbor's Threat Mitigation System (TMS).

10,000
Gbps Capacity

Balanced across 12+ global locations

Chicago, Illinois
Phoenix, Arizona
LA, California
NYC, New York
Dallas, Texas
Miami, Florida
London, UK
Amsterdam, Netherlands
Frankfurt, Germany
Tokyo, Japan
Singapore, SG
Sydney, Australia

What is 10,000Gbps?

10,000Gbps (10Tbps) is the capacity which is utilized to block volumetric DDoS attacks, while this number sounds great to throw around - the truth is a lot of DDoS attacks won't be mitigated this way. Modern attacks are advanced and new, they're also a lot smaller too but still just as devastating.

The Industry Problem

Most providers rely on a single protection method. When that system fails or encounters an unknown attack vector, their entire network goes down. You've probably experienced this before.

Our Multi-Layer Approach

We've built multiple independent protection systems that work together. If one layer encounters an issue, there are backups to ensure you are not kept offline with seamless state syncing.

99%
State Syncing Accuracy
<1.3s
Failover Time

How much can Physgun handle?

You'll often see hosting providers purely advertise figures like "700-1000 Gbps Protection!". While these numbers sound impressive, they usually represent only the maximum volume their infrastructure can absorb under ideal conditions. This means if the attack launched at your server is new and advanced, or they don't know about it, you will be affected by the DDoS attack. Some providers are getting good at blocking a large amount of these advanced attack vectors, however the truth is; they'll never be able to keep up with the amount of new attack vectors and exploits being created every day. Every application & game has its own types of vulnerability, and new DDoS/DoS attack vectors appear everyday.

How we're different

Instead of traditionally analyzing traffic and blocking it like most DDoS protection suites, our protection only allows traffic we know is legitimate for your application to reach your server.

This technique allows us to provide an extra layer of security traditional DDoS Protection suites can't keep up with, allowing us to block new attack vectors more efficiently.

We also have numerous fail-over procedures to ensure we do not have 1-point of failure. Most hosting providers only have one DDoS Protection method, if that goes down, so does their entire network.

Example Attack Vectors We Block

~13,846,062+ pp/s Blocked Today
Volumetric Attacks

High-volume traffic floods designed to consume bandwidth and overwhelm network infrastructure.

Protection Methods:
UDP fragmentation check
Packet size validation
DNS amplification vector check
Protocol authorization
UDP FloodICMP FloodDNS AmplificationNTP Amplification
Protocol Attacks

Exploits weaknesses in server resources and network protocols to cause service disruption.

Protection Methods:
TCP/UDP/ICMP/GRE authorization
SYN/TCP packet filtering
Invalid TCP flags check
TCP SYN authentication
SYN FloodTCP RSTSmurf AttackPing of Death
Malformed Packets

Detects and blocks packets with corrupted headers, invalid checksums, and malformed data structures.

Protection Methods:
Malformed IP header check
IP/TCP/UDP checksum validation
Malformed UDP datagram check
Fragment validation
Malformed IP HeaderInvalid ChecksumCorrupted PacketsFragment Attacks
Application Layer

Sophisticated attacks targeting specific applications and services with seemingly legitimate requests.

Protection Methods:
DNS authentication
Badly formed DNS request detection
DNS limitation
TCP/UDP port filtering
HTTP FloodSlowlorisDNS AuthenticationApplication DDoS
Fragment Attacks

Advanced fragmentation-based attacks that attempt to bypass traditional security measures.

Protection Methods:
Incomplete fragment check
Duplicated fragment check
Fragment length validation
IP packet length check
IP FragmentationFragment OverlapTeardrop AttackFragment Flooding
Botnet & Zombie Detection

Identifies and blocks coordinated attacks from compromised devices and zombie networks.

Protection Methods:
Zombie detection
Invalid sequence number check
IP/subnet authorization
Behavioral analysis
Botnet DetectionZombie NetworksCoordinated AttacksIoT Exploitation
ICMP Attacks

Blocks malicious ICMP traffic including ping floods, smurf attacks, and ICMP tunneling.

Protection Methods:
ICMP limitation
ICMP protocol authorization
ICMP packet validation
Ping rate limiting
ICMP FloodPing FloodSmurf AttackICMP Tunneling
Advanced Evasion

Detects sophisticated attempts to bypass security measures using novel techniques and zero-day exploits.

Protection Methods:
Multi-layer protocol analysis
Behavioral pattern detection
Unknown protocol blocking
Adaptive filtering
Evasion TechniquesZero-Day ExploitsAdvanced ThreatsSecurity Bypass
Game Specific Attacks

Detects custom, hard to mitigate attacks made specifically for game servers.

Protection Methods:
Physgun Utils
Smart Game Traffic Filters
Anti-Spoofing Technology
Advanced Packet Validation
Raknet ExploitsVSE Flood AttacksA2S GetInfoA2S GetChallengeA2S GetRulesLiteNetLib Exploits

*Not all attack vectors are listed here. Blocked data is accurate but skewed to prevent predictions.

Questions?

Join over 6,000+ members in our Discord community chat with other server owners, get help, and stay up to date with the latest news.